Author Topic: Better testing  (Read 773 times)


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Better testing
« on: 11:02:55 - 02/11/14 »
I think the following "bugs" should be fixed first since they would make testing a lot easier:

  • Showing the correct runes that will be used by a charm (maybe that will also squash the bug that sometimes a mace rune as first rune can not be used)
  • Dungeon reset should only reset attunement not the whole dungeon
  • Fix charm drops in campaign (Fights are a lot harder or easier if you get/do not get a certain charm)