Author Topic: High level charms based on stats  (Read 4916 times)

Arimith

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High level charms based on stats
« on: 00:39:26 - 03/22/12 »
Is this even possible?


The most basic form something like:

Brute Force
Deal 1 melee for each 10 Power

Mana Burst
Deal 1 magic for each 10 Intelligence

Primal Roar
Gain 1 life for each 10 Constitution

Precision Strike
Deal 1 shifting (50% P) for each 15 Dexterity
Loose is what your underwear is when the elastic breaks
Lose is what then happens to your dignity

Astrolabia

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Re: High level charms based on stats
« Reply #1 on: 01:52:17 - 03/22/12 »
way to pander to your high-stat demographic  :D

that aside, this actually seems kinda interesting if it's possible, though i am not sure how stats are stored in the game, how they are stored will greatly determine if this is possible or not i think.
the former kyoudou
the apprentice kuonhime

Arimith

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Re: High level charms based on stats
« Reply #2 on: 03:19:43 - 03/22/12 »
Well, it just means that no matter how high your stats get, they still actually mean something...
Loose is what your underwear is when the elastic breaks
Lose is what then happens to your dignity

Qiva

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Re: High level charms based on stats
« Reply #3 on: 04:10:49 - 03/22/12 »
Nice idea!

And btw, how close are you to lvl 53 now hehe
(Qiva|Phool|Bish|Verlaine|Rimbaud)

Arimith

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Re: High level charms based on stats
« Reply #4 on: 04:57:40 - 03/22/12 »
A bit over a month away...
Loose is what your underwear is when the elastic breaks
Lose is what then happens to your dignity

Qiva

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Re: High level charms based on stats
« Reply #5 on: 05:05:46 - 03/22/12 »
That is insane! Early congrats!
You must be sick of the taste of Jerky by now  :laugh:
(Qiva|Phool|Bish|Verlaine|Rimbaud)

Jmackxiii

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Re: High level charms based on stats
« Reply #6 on: 19:31:01 - 03/22/12 »
A bit over a month away...

And here I hoped you took a bit of a rest so I could catch up to you... Guess not
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Bokchoy

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Re: High level charms based on stats
« Reply #7 on: 21:28:29 - 03/27/12 »
While it would be a fun addition, it would tamper with some of the game's FAQ which states that character stats do not affect combat directly, just the carms one can use. :)
Doing the same thing over and over again and expecting different results is madness.

Arimith

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Re: High level charms based on stats
« Reply #8 on: 23:51:16 - 03/27/12 »
You really think an answer to a question several years ago should determine the future of Estiah?
Loose is what your underwear is when the elastic breaks
Lose is what then happens to your dignity

Bedtime

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Re: High level charms based on stats
« Reply #9 on: 00:23:46 - 03/28/12 »
...

And I thought lvl52/53 had no shame...

Medefe

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Re: High level charms based on stats
« Reply #10 on: 19:30:25 - 03/28/12 »
I like the suggestion, but how about those charms are useable from level 1?

Arimith

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Re: High level charms based on stats
« Reply #11 on: 00:48:56 - 03/29/12 »
Too likely to lead newbies astray in the stats they need.
Loose is what your underwear is when the elastic breaks
Lose is what then happens to your dignity

Astrolabia

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Re: High level charms based on stats
« Reply #12 on: 01:09:41 - 03/29/12 »
...

And I thought lvl52/53 had no shame...

Tell me about it! I mean I just reached 51 like last month  :-X
the former kyoudou
the apprentice kuonhime

Qiva

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Re: High level charms based on stats
« Reply #13 on: 01:10:18 - 04/12/12 »
A bit over a month away...

Can't be much longer now...
(Qiva|Phool|Bish|Verlaine|Rimbaud)

Yogurt

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Re: High level charms based on stats
« Reply #14 on: 07:42:19 - 05/10/12 »
Brute Force
Deal 8 melee for each 100 Power
Deal 12 melee for each 400 Power
Deal 16 melee for each 800 Power
Deal 20 melee for each 1200 Power

Get one while you reach 100 Power.
Modulation Crystal takes effect, Sourmilk's armor raises to 148
Sourmilk's melee attacks are increased by up to 2940
Sourmilk's magic attacks are increased by up to 2940
The Modulation Crystal loses its glow