Author Topic: Few more Greasemonkey scripts (Mind Tricks)  (Read 56230 times)

Blacksol

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Re: Few more Greasemonkey scripts
« Reply #30 on: 14:31:32 - 01/09/10 »
Excellent now works.  Thanks  ;D

Swata

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Re: Few more Greasemonkey scripts
« Reply #31 on: 21:01:41 - 01/16/10 »
Charm requirements now supports skills too! Thanks to Sheira for help with XPath query on requested page.

First post updated with last versions and dates.
« Last Edit: 10:17:48 - 01/17/10 by Swata »

Sparky

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Re: Few more Greasemonkey scripts
« Reply #32 on: 21:25:30 - 01/16/10 »
Charm requirements now supports skills too! Thanks to Sheira for help with XPath query on requested page.

First post updated with last versions and dates.
Was a wrong url, fix't.
[15:57]   <Evangeline88>   nah, Slyguy is exceptional ... he can deal with everyone easily?

http://tinyurl.com/2b52xar

Mac OS X 10.9.3 / Firefox 30.0

Blacksol

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Re: Few more Greasemonkey scripts
« Reply #33 on: 01:39:52 - 01/17/10 »
Cannot quote these for some reason  :(

Sheira page 1: Charm requirements: You shouldn't replace the normal requirements...

Bazabaza page 1: I agree that the "charm requirements" should not replace the normal requirements, but should be just added somewhere so both can be seen.


I just installed the updated script and now it replaces the stat,level,skill that is lacking rather than putiing (+XX) next to it.

I echo the above sentiments - Is is possible to go back to having  (+XX) next to it as I would especially like to be able to see the actual stat requirement as I know roughly were my stats will be going forward and replacing it means I have to go current stat + difference to work it out (or turn the script off or wiki it).

Otherwise all good  ;D

Swata

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Re: Few more Greasemonkey scripts
« Reply #34 on: 10:28:51 - 01/17/10 »
Cannot quote these for some reason  :(

Sheira page 1: Charm requirements: You shouldn't replace the normal requirements...

Bazabaza page 1: I agree that the "charm requirements" should not replace the normal requirements, but should be just added somewhere so both can be seen.


I just installed the updated script and now it replaces the stat,level,skill that is lacking rather than putiing (+XX) next to it.

I echo the above sentiments - Is is possible to go back to having  (+XX) next to it as I would especially like to be able to see the actual stat requirement as I know roughly were my stats will be going forward and replacing it means I have to go current stat + difference to work it out (or turn the script off or wiki it).

Otherwise all good  ;D

The main problem is that adding (+xx) could exceed the line lenght and take space of two lines -> pushing some of skill requirements out of the card frame.

Sheira, Bazabaza: Got you used to it or do you still want to see original stats?

Bazabaza

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Re: Few more Greasemonkey scripts
« Reply #35 on: 19:39:50 - 01/17/10 »
if it can be done, I'd prefer to see both the original stats and the amount missing. I wouldnt go back to not using it, but I do turn it off sometimes so I can see the original stats :/. as already mentioned, it would be best if it would display the missing info somewhere else as in a mouseover popup or something (if it can be done).

Sparky

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Re: Few more Greasemonkey scripts
« Reply #36 on: 21:08:57 - 01/17/10 »
I just found this script while wandering on the net : http://userscripts.org/scripts/show/30891
It's a cool one, allowing to add nots to items when hovering them (the note is added to the description, in a different color) although I got the same problem as I had with the Available skills script (http://forum.estiah.com/index.php?topic=3402.msg52852#new).

Anyway I was wondering about who the author was and if this could be added to the AllInOne next patch, this would be so great  ;D
Thanks again to all working on those scripts for Estiah players, you guys are awesome!
[15:57]   <Evangeline88>   nah, Slyguy is exceptional ... he can deal with everyone easily?

http://tinyurl.com/2b52xar

Mac OS X 10.9.3 / Firefox 30.0

Blacksol

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Re: Few more Greasemonkey scripts
« Reply #37 on: 14:53:30 - 01/21/10 »
I just found this script while wandering on the net : http://userscripts.org/scripts/show/30891
It's a cool one, allowing to add nots to items when hovering them (the note is added to the description, in a different color) although I got the same problem as I had with the Available skills script (http://forum.estiah.com/index.php?topic=3402.msg52852#new).

Anyway I was wondering about who the author was and if this could be added to the AllInOne next patch, this would be so great  ;D
Thanks again to all working on those scripts for Estiah players, you guys are awesome!

1. Tested it and it works for me on items in inventory.

2. Items in storage can have notes added but do not show up when mouseover item.  Also when reclaimed from storage any notes are then lost (this may not be fixable??).

3. The script moves the XXg & sell/reclaim/lock buttons to first row of box from second row which then overlaps with text of longer named items. Having the note button right next to the sell/reclaim buttons also means a slight mis-click could have an unintended consequence (especially on reclaim as no confirmation)

4. a popup box appears whenever the inventory page is loaded/refreshed stating "The page at http://www.estiah.com says:     IMPORTANT: Remove this line from json2.js before deployment."

The concept appears good but the script could do with some display tweaks and bug fixes. I will post in all-in-one forum thread.

Swata

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Re: Few more Greasemonkey scripts
« Reply #38 on: 11:48:36 - 01/31/10 »
New version of Build Items allows you to add items to storage directly from guild page.

It took me almost two days. I doubt it will save that much time to all its users together :)

Swata

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Re: Few more Greasemonkey scripts
« Reply #39 on: 00:00:55 - 02/02/10 »
Charm requirements updated. On popular demand, you can now switch back to classic view by clicking on card description.

Aplsos

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Re: Few more Greasemonkey scripts
« Reply #40 on: 00:48:34 - 02/02/10 »
Charm Requirements stopped working entirely for me after that update.

Bazabaza

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Re: Few more Greasemonkey scripts
« Reply #41 on: 02:23:53 - 02/02/10 »
same here

Sparky

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Re: Few more Greasemonkey scripts
« Reply #42 on: 02:53:51 - 02/02/10 »
Works very well for me, thanks for that update, it's great :)
[15:57]   <Evangeline88>   nah, Slyguy is exceptional ... he can deal with everyone easily?

http://tinyurl.com/2b52xar

Mac OS X 10.9.3 / Firefox 30.0

Slalderma

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Re: Few more Greasemonkey scripts
« Reply #43 on: 03:42:17 - 02/02/10 »
Working in the shops, but not in the Charm Collection page.  ???
slalderma / slickal / rebelscum / sukelywalker / badmotivator
berzerker / pyro / hierarch / deathknight / warden
Slyguy: Shortdeck is the answer to everything.

Aplsos

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Re: Few more Greasemonkey scripts
« Reply #44 on: 03:57:36 - 02/02/10 »
Yeah, that appears to be it - specifically, it works in craft shops (both regular and exploration), but not in vendor shops, the guild showcase, auction house, or charm list.