Author Topic: [Shelter of Silence] - "Last Blood Counts Most"  (Read 41713 times)

Shroud

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[Shelter of Silence] - "Last Blood Counts Most"
« on: 09:16:00 - 11/05/09 »


[Taken from the original Shelter of Silence creator; Dagan; alas, he has passed on...to real life.
I'll update the information, eventually, to reflect current metagame for Assassins --> Shroud  8) ]


The battles of Estiah are not always won and lost with spectacular displays of brawn, magic, or face melting. Many conflicts are decided with no spectators, no glory, no honor, but rather a soft footstep and a sharp knife to the ribs. We are the class that excels in staying hidden, untargeted, until an opportunity presents itself. We are here for your money. We are here for your life. We are here…for your WAFFLEZ.

While an Assassin’s forte is its melee expertise, they are not the hard-hitting beasts that are the Berserkers, nor are do they resemble the mountain-like Warlords or the destructive Champions. Rather, they rely on piling up lightning-quick strikes against an opponent, with an increasing amount of damage dealt later in the rounds. In group combat, they have the added ability of avoiding focus, allowing them to generate boat-loads of dps at will.



To become an Assassin, you first must meet these requirements.

The Path of the Assassin

Primary: Scout - Rogue - Assassin
Secondary: Novice - Monk - Assassin

It is HIGHLY suggested that you choose the first route. The natural skills you develop will go along way towards making the transition to Assassin as smooth as possible, as well as providing you with quality charms to use even in your later levels.

Stats and Skills

Your primary stats are Dexterity and Intellect. With a bit more emphasis on Dexterity, these two stats should be your primary focus from the beginning. Power and Constitution will become what's referred to as your "dump stats". In general, when you hit the 900/900 on your normal skill gain, its best to have at around 450 Dexterity, 400 Intellect, and around 350 each of Power and Consitution. There are charm options for focusing more on one dump stat than another, and provide differing styles of play; the choice is yours.

Focusing on skills and jobs that add Dexterity and Intellect should be a no brainer, but there are certain jobs and skills that one can take that will lead to a more meteoric rise. Remorselessness and Reflexes add to your primary stats, as well as being required to become an Assassin; start training them as early as possible. Any job or skill that adds to HP is EXTREMELY useful. A tip: start leveling Courage and Heroism as soon as possible; its much easier to gain those skills at the lower levels.





Assassin Charms





Thoughts:

- Assassin's Sigil - has its place in group PvP and dungeons because of Vanish (which sheds Focus), as well as a limited use in a few solo dungeons due to the high penetration, but beyond that, its usefulness is limited.

- Sonic Blade - highest damage EA charm in the game right now, and should never be out of your gears unless you're very worried about Spirit damage.

- Ambush - there are several high-level dungeons in the game that almost every class has trouble with except for Assassins, and its because of these charms. Useful in PvP and selected dungeons, not so much in solo PvP and Arena.

- Assassin's Cloak - an odd combination; why would you need the Armor and Ward if you're shedding Focus? Less useful than Assassin's Sigil if you're worried about being Focused.

- Sneak Up - again, limited to use against certain PvP groups and certain dungeon fights.

- Brutal Blow - with the introduction of Release Karma, Brutal Blow became even more valuable. Very solid damage output. Only consider removing it from your gears if you're facing a heavy Spirit user.

- Assassinate - excellent in group PvP, it allows the rest of your group to Focus on that weakest target you've been so diligently slicing away at. Also takes one of the most frustrating fights for most other classes (Skeletal Warden in King of No Man) and makes it your bitch.

- Finishing Move - definitely hit or miss. I've done as low as 26 damage and as high as 218. Toss a few in your gears and pray that you play them towards the end of the battle, after lots of ongoing melee buffs.






More info coming soon. I'll expand on the Stats and Skills section, as well as add some PvP tips.





« Last Edit: 10:34:17 - 11/06/09 by Shroud »
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Shroud

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[Shelter of Silence] - "Last Blood Counts Most"
« Reply #1 on: 09:19:34 - 11/05/09 »
Other Useful Charms





- Found in the Village of Cyneth, fights 1 and 2
- Group PvP and group dungeons are much easier with a melee group toting multiple Strikes. An X-Strike is a target lover's wet dream.



- Found in A Cure, fight 3
- More wonderful cherrypicking.



- Crafted in Night Tear using Mithril Bar x3, Hypowder x1, Vitaweed x2, Volcanite x1
- EA damage charm with a damage output second only to the Sonic Blade. A staple in almost every Assassin's gears.



- Created using Vial of Hyphine, found in the Underground Academy, boss fight
- Melee damage as well as an ongoing melee buff makes the charm very tough to replace. Catch these in the beginning of the match and your Brutal Blows will be VERY brutal at the end.



- Found in Escorting Chopley, fight 3
- Ongoing melee buffs are a necessity, and one that grants an EA is even more so.



- Found in Last Echo of the Thunder
- Release Karma takes care of two issues with one incredible charm. Adds 16 (!) to ongoing melee, and protects against Spirit users and your own Brutal Blows. The 28 life is a very small price to pay.
« Last Edit: 10:33:58 - 11/06/09 by Shroud »
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Shroud

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[Shelter of Silence] - "Last Blood Counts Most"
« Reply #2 on: 09:19:54 - 11/05/09 »
Reserved
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Shroud

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[Shelter of Silence] - "Last Blood Counts Most"
« Reply #3 on: 09:20:11 - 11/05/09 »
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Shroud

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[Shelter of Silence] - "Last Blood Counts Most"
« Reply #4 on: 09:31:41 - 11/05/09 »
Since Dagan apparently doesn't play anymore (his current avatar signifies his character is now a Kasyn clone); decided to start up a new thread for the Assassin T3 Class.

The metagame has changed a lot from then to now, and the OP currently contains outdated and/or lacks current charms/builds for the current meta. I've been wanting to update it with the new twinblades, and other interesting charms that focuses specifically on the attribute strengths of the Assassin.

As Lez/Nip suggested, from this thread http://forum.estiah.com/index.php?topic=1636.msg45710#msg45710, I started up a new topic.

(Unfortunately, I can't do that right now, since I need to sleep in a bit).

Lez/Nip, regarding the information from Dagan's OP; I'll copied it already as my first post; I'll update it to my taste. Just need to move the contents over from the original one.

Cheers!
Shroud
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Lezard

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[Shelter of Silence] - "Last Blood Counts Most"
« Reply #5 on: 11:46:05 - 11/05/09 »
Merging topics

Edit: merging won't work. the oldest post will always come first. So this will just become the new assassin's topic. I'm locking the old one.

Edit2: To shroud, as I told you I could have directly copied the BBcode from Dagan's post to save you some trouble :)
« Last Edit: 11:54:24 - 11/05/09 by Lezard »

Zenetar

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #6 on: 14:46:45 - 11/05/09 »
AWESOME! ;D




@Shroud: write some notes about stats too
« Last Edit: 16:05:25 - 11/05/09 by Zenetar »

Evangeline88

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #7 on: 18:14:57 - 11/05/09 »
Cool ...

We (I) have been waiting for this ...
Thanks Shroud :D

Drevik

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #8 on: 20:37:19 - 11/05/09 »
Just hit 41 on my Assassin.  Looking forward to some updated infoz!
Drevik, Correth, and Jaydow
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Nimaron

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #9 on: 21:47:31 - 11/05/09 »
Go for it Shroud!

But you need to update the picture of the Assassin class trainer - it doesn't show Flash Bomb :D (aka it's older than Einar's grandfather, which is an achievement on its own)
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Shroud

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #10 on: 22:10:06 - 11/05/09 »
@Everybody:

I know; I know, that I need to update the initial post. I copied it from the original... :)

I'll try to finish the first post (with Assassin class charms) this weekend. I'll move the section regarding preferred supporting charms and twinblade craft/drops from the OP to the subsequent sections, and then I'll try to update the 3rd section with class builds, and what not.

3rd section builds would probably require more inputs from the more veteran Assassins out there; but I'll write what I've gleaned from them :)
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Daluva

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #11 on: 01:34:04 - 11/29/09 »
Any new Assassin charms from Crimson Kata Mines? The craft from Dark Tide looks pretty nice, obviously best for guild fights:

Daggers of Suspicion
(Target enemy with lowest HP)
[For each enemy]

27 Melee (45% P)

Level 47  609 Dex  435 Int

Although like a lot of conditional twinblades (Tears of the Gods, Finishing Move{Sin only}, Violette's Roses), it can be hit or miss even in the guild setting. These charms are making twinblade users rely more on luck of timing than on skill. Would bedevastating if the timing is always right though.

Zenetar

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #12 on: 08:44:40 - 11/29/09 »
@Daluva
It's better to make some mathcraft before relying on luck.

My thoughts (they maybe wrong) about Finishing move:
You run meele cpb strat via an avg player (we don't mention his class, deck used, etc.)
You've got 50 charms deck with 5 Finishing moves.
Let's say, u need to play about 15-17-20 (i'm not sure about the right amount) charms to reduce enemy's hp to 50%.
You've got at least 30 charms left.
It's a no-brainer that most of the time, most of ur Finishing Moves (3 out of 5) are in these 30 charms left.
They are gonna be buffed by previous cpb charms and later they deal devastating damage.

Conclusion: Finishing Move is a must in Assasin's gear.

Daluva

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #13 on: 19:31:53 - 11/29/09 »
@Daluva
It's better to make some mathcraft before relying on luck.

My thoughts (they maybe wrong) about Finishing move:
You run meele cpb strat via an avg player (we don't mention his class, deck used, etc.)
You've got 50 charms deck with 5 Finishing moves.
Let's say, u need to play about 15-17-20 (i'm not sure about the right amount) charms to reduce enemy's hp to 50%.
You've got at least 30 charms left.
It's a no-brainer that most of the time, most of ur Finishing Moves (3 out of 5) are in these 30 charms left.
They are gonna be buffed by previous cpb charms and later they deal devastating damage.

Conclusion: Finishing Move is a must in Assasin's gear.



I agree with your logic on some level, however at lvl 40+ most 1v1 fights that I have encountered usually end within 20-30 charms (30 with 1/4 extra actions). This means by your logic of needing 15-20 charms to reduce an opponents health below 50%, there are about 10 more charms you will be able to play from a 55-60 charm gear. According to your no-brainer that would leave about 3 FM's out of 40 charms left, with only 10 turns left to play them, I dont like those odds. Also if FM was drawn in those first 15 cards, its basically a dead draw and you are stuck trying to catch up with your own CPB strat.

I know CPB melee decks using Hyphused, Night Cloaks, Release Karma's become devastating after 15-20 charms of constant draws, but this often isnt the case, and early FM draws cripple this. I agree that CPB melee is the way to go with Finishing Move, but I feel that a gear with that strategy still relies a lot on luck for both early CPB draws as well as late FM draws.
« Last Edit: 21:15:56 - 11/29/09 by Daluva »

Hellmaster

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Re: [Shelter of Silence] - "Last Blood Counts Most"
« Reply #14 on: 09:42:47 - 12/01/09 »
Well let's do my first post in the new assassin thread (I know you were all waiting for me ;)).

About Finishing Move, it's a hit or miss, there's no discussion here. It's not as reliable as other double hit charms, and it's intended to be so, since you're an Assassin and not  a Berserker. Still, it's worth to include in group fights if you are using a CPB strategy.

Finally, hands up for Violette's Roses and Daggers of Suspicion, hands down for the highest lvl twinblade: Noxious Injector.