Author Topic: AllInOne - Greasemonkey script (version: 0.5.6)  (Read 174779 times)

Sheira

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Re: AllInOne - Greasemonkey script (version: 0.3.6)
« Reply #135 on: 19:53:15 - 03/10/10 »
It seems to be a problem when updating from really old versions. To fix this import the following line:
Code: [Select]
[["Reminder_trigger_<character id>","#"]]and replace <character id> with your character id. This resets all your triggers.

Aedes

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #136 on: 07:10:18 - 03/17/10 »
Any chance to make it work with Chrome?
Well, Chrome did said it is trying to make it more compatible with Greasemonkey,
But I dont know a thing about coding, so I'll shut up now.
« Last Edit: 07:25:12 - 03/17/10 by Aedes »

Sheira

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #137 on: 07:19:56 - 03/17/10 »
Maybe with a lot of work. I won't do it, if anyone wants to do it they can message me.

Pokiehl

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #138 on: 08:34:22 - 03/17/10 »
Wonderful add-on. I just installed it and I already see a difference. Thank you.
Open up your senses.

Powerpet

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #139 on: 18:41:04 - 03/17/10 »
I tried porting it to Chrome last week. A few bits were easy, the ones I was interested in were not.

Sheira

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #140 on: 00:20:54 - 03/18/10 »
Can you let me know what's not working in Chrome yet? And what has to get changed? I know about the GM_*() functions and innerHTML is readonly. Anything else?

Powerpet

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #141 on: 00:54:19 - 03/18/10 »
The DungeonLoot script failed to work because the iframe injection event never fired, and because the frameset didn't have some properties like top.document.

Ixia

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #142 on: 14:19:40 - 03/23/10 »
DungeonLoot is awesome! Always a great work!

Bleltch

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #143 on: 04:18:31 - 03/24/10 »
Bleltch like!!! Very nice scripts.  :)

Willhart

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #144 on: 21:30:47 - 03/24/10 »
Can someone explain to me the Soul Color?  Is it the first gem or the second gem that I will get if I beat someone in a fight?  I can't seem to figure out how this one works.

Thanks

Schutzengel

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #145 on: 21:42:48 - 03/24/10 »
Can someone explain to me the Soul Color?  Is it the first gem or the second gem that I will get if I beat someone in a fight?  I can't seem to figure out how this one works.

Thanks

T3 classes have two colors, you can get both colours (ofc not at same time). The one you will get is random. 50/50
[20:01]   <wl>   that happens if you let schutz design a dungeon! only charms for himself :P

Willhart

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #146 on: 21:49:22 - 03/24/10 »
Thanks, that makes sense now.  I couldn't figure out why I was getting random of the colors listed.

Corveroth

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #147 on: 09:53:49 - 03/26/10 »
DungeonLoot is awesome! Always a great work!

A question. Why does DungeonLoot list Unknown Charms? Can you not freely query the data from the server?

Sparky

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Re: AllInOne - Greasemonkey script (version: 0.3.6)
« Reply #148 on: 10:43:36 - 03/26/10 »
DungeonLoot is awesome! Always a great work!

A question. Why does DungeonLoot list Unknown Charms? Can you not freely query the data from the server?

It's intented and tells you that you are missing one charm completely. There are two reasons for doing it this way: performance (speed and space) and spoilers.
[15:57]   <Evangeline88>   nah, Slyguy is exceptional ... he can deal with everyone easily?

http://tinyurl.com/2b52xar

Mac OS X 10.9.3 / Firefox 30.0

Corveroth

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Re: AllInOne - Greasemonkey script (version: 0.3.7)
« Reply #149 on: 21:05:57 - 03/26/10 »
Ah, fair enough. However, for those who want spoilers, is there anything that would actually prevent listing the data - as in, is it indeed possible to query it? Or would it all have to be hardcoded into the script?